Today I took another important step.
I made the details of the moss forest in UE4 today. Models and textures come from megascans. Part of the vegetation model is derived from the Unreal Mall.
The lighting scheme is fully real time. Light Propagation Volume effect is very good.
Now I output a 4K60fps demo clip recorded by the UE4 sequencer! enjoy!
Moss Forest for UE4 4K 60fps
Moss Forest for UE4 Real time Render