I have recently tried to add some very small details.
It can greatly improve the overall quality.
After many attempts, I used megascans resources to make a model of moss. Moss models can be distributed into the scene through UE4's foliage brushes.
After I am ready to work, I will share the way it is made at the right time ...
Enjoy ~
This is also my first time using the model resources of www.scanslibrary.com, which is really great!
【UE4】Forest small details