Opera House Corridor East W.I.P. NVRTX5.6

I'm testing the rendering features of NVRTX 5.6.1. I've enabled RTX Mega Geometry, RTX DI, and ReSTIR GI. Currently, the overall visual effect is very close to offline path tracing rendering.

I've recently been doing some practice, building the structure for the eastern area of ​​the corridor.