Hey~ I just finished a demo recently... All objects are nanite. Including dynamic trees. The demo enabled Lumen ray tracing. To ensure performance, I turned on DLSS3 frame generation.
For users with monitors with a resolution of 1440p or above, please change the zoom to 100%! The UI will then work normally.
https://drive.google.com/file/d/1yX38_nLvCqo7k70oszUQhX2d1R81Jl6E/view
Here I would like to thank Inu Games for providing IGToolsPP: Speedtree to Pivot Painter 2.0 UE5 Plugin. In this way, I solved the dynamic wind force of the nanite tree made by Speedtree.
https://www.artstation.com/inugames/store?tab=digital_product