UE5 Opera House corridor

I haven't done interior content for a long time. I have to do a work discussion recently, so I did the exercises required for the premise. Looking for the status, the model assets of the corridor were completed a long time ago, just some mesh merging optimization was done. It has not been upgraded to 5.5 yet. MegaLight is great, but it still has many problems. Let's put it aside for now and wait for subsequent problems to be fixed. For example, some shadows of MegaLight will have obvious errors. When the functions are perfected, I will upgrade to 5.5. At that time, I will cooperate with my friends to make a new demo😊

In addition, I really like Resident Evil 4. As the title says, the BGM of the video is used for the merchant section of Resident Evil 4 remake...

Light design

Nanite

Nanite

Light

Light

Combination of frame and details

Combination of frame and details

Corner of level instance combination

Corner of level instance combination

Corridor structure of level instance combination

Corridor structure of level instance combination

Corridor structure of level instance combination

Corridor structure of level instance combination